Release Notes: 2018-08-02a


  • Lower primary weapon energy usage from 10 to 5
  • Camera follow tweak to allow a bigger dead zone in the centre (so the camera doesn't move until the camera target has moved out of this area. The camera target is calculated based on the position of the player and the position of the cursor) 
  • Health and energy bar rotation fix 
  • Reposition airship to player object centre

Files

shmup-vs-osx.zip 20 MB
Version 13 Aug 02, 2018
shmup-vs-windows-x86.zip 15 MB
Version 13 Aug 02, 2018

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